Command at a Glance
Orders
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Units move by initiative or by orders.
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Units using initiative are moved first.
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Other units require orders to move.
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You must finish giving orders from one character before giving orders from another character.
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A unit can be given up to three orders by the same commander.
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You must finish giving orders to one unit before giving an order to another.
Command
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A character must roll equal to or less than his Command value on 2D6 to issue an order.
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If a roll is failed, the order is not given and no further orders can be issued by that character.
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If the General fails to give an order, no further orders can be given by any other characters.
Command penalties
Per full 20cm distance |
−1 |
Each successive order to the unit |
−1 |
Enemy within 20cm of unit |
−1 |
Within dense terrain |
−1 |
Per casualty |
−1 |